#include "PowerManagerFsm.hpp" void UnderwaterSurvey::entry() { PowerManagerFsm::entry(); pm->workCondition = WorkCondition::CHANING; handleCuriseWork(); pm->workCondition = WorkCondition::UNDERWATER_RECON; LOG_F(INFO, "进入水下侦查模式"); } // UnderwaterSurvey实现 void UnderwaterSurvey::react(MasterCommandEvent const &) { PowerManagerFsm::handelPowerCmd(); PowerManagerFsm::handleModCmd(); PowerManagerFsm::handleWorkCmd(); }