Simplifies the implementation by using std::vector instead of Vector.

This commit is contained in:
zhanyong.wan
2010-02-25 01:09:07 +00:00
parent 3bef459eac
commit 0d27868d0f
10 changed files with 340 additions and 821 deletions
+124 -391
View File
@@ -33,6 +33,7 @@
// Google Test work.
#include <gtest/gtest.h>
#include <vector>
// Verifies that the command line flag variables can be accessed
// in code once <gtest/gtest.h> has been #included.
@@ -154,11 +155,14 @@ using testing::internal::AlwaysFalse;
using testing::internal::AlwaysTrue;
using testing::internal::AppendUserMessage;
using testing::internal::CodePointToUtf8;
using testing::internal::CountIf;
using testing::internal::EqFailure;
using testing::internal::FloatingPoint;
using testing::internal::FormatTimeInMillisAsSeconds;
using testing::internal::ForEach;
using testing::internal::GTestFlagSaver;
using testing::internal::GetCurrentOsStackTraceExceptTop;
using testing::internal::GetElementOr;
using testing::internal::GetNextRandomSeed;
using testing::internal::GetRandomSeedFromFlag;
using testing::internal::GetTestTypeId;
@@ -170,12 +174,13 @@ using testing::internal::ParseInt32Flag;
using testing::internal::ShouldRunTestOnShard;
using testing::internal::ShouldShard;
using testing::internal::ShouldUseColor;
using testing::internal::Shuffle;
using testing::internal::ShuffleRange;
using testing::internal::StreamableToString;
using testing::internal::String;
using testing::internal::TestEventListenersAccessor;
using testing::internal::TestResultAccessor;
using testing::internal::UInt32;
using testing::internal::Vector;
using testing::internal::WideStringToUtf8;
using testing::internal::kMaxRandomSeed;
using testing::internal::kTestTypeIdInGoogleTest;
@@ -186,14 +191,14 @@ using testing::internal::CaptureStdout;
using testing::internal::GetCapturedStdout;
#endif // GTEST_HAS_STREAM_REDIRECTION_
class TestingVector : public Vector<int> {
class TestingVector : public std::vector<int> {
};
::std::ostream& operator<<(::std::ostream& os,
const TestingVector& vector) {
os << "{ ";
for (int i = 0; i < vector.size(); i++) {
os << vector.GetElement(i) << " ";
for (size_t i = 0; i < vector.size(); i++) {
os << vector[i] << " ";
}
os << "}";
return os;
@@ -553,339 +558,80 @@ TEST(RandomTest, RepeatsWhenReseeded) {
}
}
// Tests the Vector class template.
// Tests STL container utilities.
// Tests Vector::Clear().
TEST(VectorTest, Clear) {
Vector<int> a;
a.PushBack(1);
a.Clear();
EXPECT_EQ(0, a.size());
// Tests CountIf().
a.PushBack(2);
a.PushBack(3);
a.Clear();
EXPECT_EQ(0, a.size());
static bool IsPositive(int n) { return n > 0; }
TEST(ContainerUtilityTest, CountIf) {
std::vector<int> v;
EXPECT_EQ(0, CountIf(v, IsPositive)); // Works for an empty container.
v.push_back(-1);
v.push_back(0);
EXPECT_EQ(0, CountIf(v, IsPositive)); // Works when no value satisfies.
v.push_back(2);
v.push_back(-10);
v.push_back(10);
EXPECT_EQ(2, CountIf(v, IsPositive));
}
// Tests Vector::PushBack().
TEST(VectorTest, PushBack) {
Vector<char> a;
a.PushBack('a');
ASSERT_EQ(1, a.size());
EXPECT_EQ('a', a.GetElement(0));
// Tests ForEach().
a.PushBack('b');
ASSERT_EQ(2, a.size());
EXPECT_EQ('a', a.GetElement(0));
EXPECT_EQ('b', a.GetElement(1));
static int g_sum = 0;
static void Accumulate(int n) { g_sum += n; }
TEST(ContainerUtilityTest, ForEach) {
std::vector<int> v;
g_sum = 0;
ForEach(v, Accumulate);
EXPECT_EQ(0, g_sum); // Works for an empty container;
g_sum = 0;
v.push_back(1);
ForEach(v, Accumulate);
EXPECT_EQ(1, g_sum); // Works for a container with one element.
g_sum = 0;
v.push_back(20);
v.push_back(300);
ForEach(v, Accumulate);
EXPECT_EQ(321, g_sum);
}
// Tests Vector::PushFront().
TEST(VectorTest, PushFront) {
Vector<int> a;
ASSERT_EQ(0, a.size());
// Tests GetElementOr().
TEST(ContainerUtilityTest, GetElementOr) {
std::vector<char> a;
EXPECT_EQ('x', GetElementOr(a, 0, 'x'));
// Calls PushFront() on an empty Vector.
a.PushFront(1);
ASSERT_EQ(1, a.size());
EXPECT_EQ(1, a.GetElement(0));
// Calls PushFront() on a singleton Vector.
a.PushFront(2);
ASSERT_EQ(2, a.size());
EXPECT_EQ(2, a.GetElement(0));
EXPECT_EQ(1, a.GetElement(1));
// Calls PushFront() on a Vector with more than one elements.
a.PushFront(3);
ASSERT_EQ(3, a.size());
EXPECT_EQ(3, a.GetElement(0));
EXPECT_EQ(2, a.GetElement(1));
EXPECT_EQ(1, a.GetElement(2));
a.push_back('a');
a.push_back('b');
EXPECT_EQ('a', GetElementOr(a, 0, 'x'));
EXPECT_EQ('b', GetElementOr(a, 1, 'x'));
EXPECT_EQ('x', GetElementOr(a, -2, 'x'));
EXPECT_EQ('x', GetElementOr(a, 2, 'x'));
}
// Tests Vector::PopFront().
TEST(VectorTest, PopFront) {
Vector<int> a;
// Popping on an empty Vector should fail.
EXPECT_FALSE(a.PopFront(NULL));
// Popping again on an empty Vector should fail, and the result element
// shouldn't be overwritten.
int element = 1;
EXPECT_FALSE(a.PopFront(&element));
EXPECT_EQ(1, element);
a.PushFront(2);
a.PushFront(3);
// PopFront() should pop the element in the front of the Vector.
EXPECT_TRUE(a.PopFront(&element));
EXPECT_EQ(3, element);
// After popping the last element, the Vector should be empty.
EXPECT_TRUE(a.PopFront(NULL));
EXPECT_EQ(0, a.size());
}
// Tests inserting at the beginning using Vector::Insert().
TEST(VectorTest, InsertAtBeginning) {
Vector<int> a;
ASSERT_EQ(0, a.size());
// Inserts into an empty Vector.
a.Insert(1, 0);
ASSERT_EQ(1, a.size());
EXPECT_EQ(1, a.GetElement(0));
// Inserts at the beginning of a singleton Vector.
a.Insert(2, 0);
ASSERT_EQ(2, a.size());
EXPECT_EQ(2, a.GetElement(0));
EXPECT_EQ(1, a.GetElement(1));
// Inserts at the beginning of a Vector with more than one elements.
a.Insert(3, 0);
ASSERT_EQ(3, a.size());
EXPECT_EQ(3, a.GetElement(0));
EXPECT_EQ(2, a.GetElement(1));
EXPECT_EQ(1, a.GetElement(2));
}
// Tests inserting at a location other than the beginning using
// Vector::Insert().
TEST(VectorTest, InsertNotAtBeginning) {
// Prepares a singleton Vector.
Vector<int> a;
a.PushBack(1);
// Inserts at the end of a singleton Vector.
a.Insert(2, a.size());
ASSERT_EQ(2, a.size());
EXPECT_EQ(1, a.GetElement(0));
EXPECT_EQ(2, a.GetElement(1));
// Inserts at the end of a Vector with more than one elements.
a.Insert(3, a.size());
ASSERT_EQ(3, a.size());
EXPECT_EQ(1, a.GetElement(0));
EXPECT_EQ(2, a.GetElement(1));
EXPECT_EQ(3, a.GetElement(2));
// Inserts in the middle of a Vector.
a.Insert(4, 1);
ASSERT_EQ(4, a.size());
EXPECT_EQ(1, a.GetElement(0));
EXPECT_EQ(4, a.GetElement(1));
EXPECT_EQ(2, a.GetElement(2));
EXPECT_EQ(3, a.GetElement(3));
}
// Tests Vector::GetElementOr().
TEST(VectorTest, GetElementOr) {
Vector<char> a;
EXPECT_EQ('x', a.GetElementOr(0, 'x'));
a.PushBack('a');
a.PushBack('b');
EXPECT_EQ('a', a.GetElementOr(0, 'x'));
EXPECT_EQ('b', a.GetElementOr(1, 'x'));
EXPECT_EQ('x', a.GetElementOr(-2, 'x'));
EXPECT_EQ('x', a.GetElementOr(2, 'x'));
}
TEST(VectorTest, Swap) {
Vector<int> a;
a.PushBack(0);
a.PushBack(1);
a.PushBack(2);
// Swaps an element with itself.
a.Swap(0, 0);
ASSERT_EQ(0, a.GetElement(0));
ASSERT_EQ(1, a.GetElement(1));
ASSERT_EQ(2, a.GetElement(2));
// Swaps two different elements where the indices go up.
a.Swap(0, 1);
ASSERT_EQ(1, a.GetElement(0));
ASSERT_EQ(0, a.GetElement(1));
ASSERT_EQ(2, a.GetElement(2));
// Swaps two different elements where the indices go down.
a.Swap(2, 0);
ASSERT_EQ(2, a.GetElement(0));
ASSERT_EQ(0, a.GetElement(1));
ASSERT_EQ(1, a.GetElement(2));
}
TEST(VectorTest, Clone) {
// Clones an empty Vector.
Vector<int> a;
scoped_ptr<Vector<int> > empty(a.Clone());
EXPECT_EQ(0, empty->size());
// Clones a singleton.
a.PushBack(42);
scoped_ptr<Vector<int> > singleton(a.Clone());
ASSERT_EQ(1, singleton->size());
EXPECT_EQ(42, singleton->GetElement(0));
// Clones a Vector with more elements.
a.PushBack(43);
a.PushBack(44);
scoped_ptr<Vector<int> > big(a.Clone());
ASSERT_EQ(3, big->size());
EXPECT_EQ(42, big->GetElement(0));
EXPECT_EQ(43, big->GetElement(1));
EXPECT_EQ(44, big->GetElement(2));
}
// Tests Vector::Erase().
TEST(VectorDeathTest, Erase) {
Vector<int> a;
// Tests erasing from an empty vector.
EXPECT_DEATH_IF_SUPPORTED(
a.Erase(0),
"Invalid Vector index 0: must be in range \\[0, -1\\]\\.");
// Tests erasing from a singleton vector.
a.PushBack(0);
a.Erase(0);
EXPECT_EQ(0, a.size());
// Tests Erase parameters beyond the bounds of the vector.
Vector<int> a1;
a1.PushBack(0);
a1.PushBack(1);
a1.PushBack(2);
EXPECT_DEATH_IF_SUPPORTED(
a1.Erase(3),
"Invalid Vector index 3: must be in range \\[0, 2\\]\\.");
EXPECT_DEATH_IF_SUPPORTED(
a1.Erase(-1),
"Invalid Vector index -1: must be in range \\[0, 2\\]\\.");
// Tests erasing at the end of the vector.
Vector<int> a2;
a2.PushBack(0);
a2.PushBack(1);
a2.PushBack(2);
a2.Erase(2);
ASSERT_EQ(2, a2.size());
EXPECT_EQ(0, a2.GetElement(0));
EXPECT_EQ(1, a2.GetElement(1));
// Tests erasing in the middle of the vector.
Vector<int> a3;
a3.PushBack(0);
a3.PushBack(1);
a3.PushBack(2);
a3.Erase(1);
ASSERT_EQ(2, a3.size());
EXPECT_EQ(0, a3.GetElement(0));
EXPECT_EQ(2, a3.GetElement(1));
// Tests erasing at the beginning of the vector.
Vector<int> a4;
a4.PushBack(0);
a4.PushBack(1);
a4.PushBack(2);
a4.Erase(0);
ASSERT_EQ(2, a4.size());
EXPECT_EQ(1, a4.GetElement(0));
EXPECT_EQ(2, a4.GetElement(1));
}
// Tests the GetElement accessor.
TEST(VectorDeathTest, GetElement) {
Vector<int> a;
a.PushBack(0);
a.PushBack(1);
a.PushBack(2);
const Vector<int>& b = a;
EXPECT_EQ(0, b.GetElement(0));
EXPECT_EQ(1, b.GetElement(1));
EXPECT_EQ(2, b.GetElement(2));
EXPECT_DEATH_IF_SUPPORTED(
b.GetElement(3),
"Invalid Vector index 3: must be in range \\[0, 2\\]\\.");
EXPECT_DEATH_IF_SUPPORTED(
b.GetElement(-1),
"Invalid Vector index -1: must be in range \\[0, 2\\]\\.");
}
// Tests the GetMutableElement accessor.
TEST(VectorDeathTest, GetMutableElement) {
Vector<int> a;
a.PushBack(0);
a.PushBack(1);
a.PushBack(2);
EXPECT_EQ(0, a.GetMutableElement(0));
EXPECT_EQ(1, a.GetMutableElement(1));
EXPECT_EQ(2, a.GetMutableElement(2));
a.GetMutableElement(0) = 42;
EXPECT_EQ(42, a.GetMutableElement(0));
EXPECT_EQ(1, a.GetMutableElement(1));
EXPECT_EQ(2, a.GetMutableElement(2));
EXPECT_DEATH_IF_SUPPORTED(
a.GetMutableElement(3),
"Invalid Vector index 3: must be in range \\[0, 2\\]\\.");
EXPECT_DEATH_IF_SUPPORTED(
a.GetMutableElement(-1),
"Invalid Vector index -1: must be in range \\[0, 2\\]\\.");
}
TEST(VectorDeathTest, Swap) {
Vector<int> a;
a.PushBack(0);
a.PushBack(1);
a.PushBack(2);
EXPECT_DEATH_IF_SUPPORTED(
a.Swap(-1, 1),
"Invalid first swap element -1: must be in range \\[0, 2\\]");
EXPECT_DEATH_IF_SUPPORTED(
a.Swap(3, 1),
"Invalid first swap element 3: must be in range \\[0, 2\\]");
EXPECT_DEATH_IF_SUPPORTED(
a.Swap(1, -1),
"Invalid second swap element -1: must be in range \\[0, 2\\]");
EXPECT_DEATH_IF_SUPPORTED(
a.Swap(1, 3),
"Invalid second swap element 3: must be in range \\[0, 2\\]");
}
TEST(VectorDeathTest, ShuffleRange) {
Vector<int> a;
a.PushBack(0);
a.PushBack(1);
a.PushBack(2);
TEST(ContainerUtilityDeathTest, ShuffleRange) {
std::vector<int> a;
a.push_back(0);
a.push_back(1);
a.push_back(2);
testing::internal::Random random(1);
EXPECT_DEATH_IF_SUPPORTED(
a.ShuffleRange(&random, -1, 1),
ShuffleRange(&random, -1, 1, &a),
"Invalid shuffle range start -1: must be in range \\[0, 3\\]");
EXPECT_DEATH_IF_SUPPORTED(
a.ShuffleRange(&random, 4, 4),
ShuffleRange(&random, 4, 4, &a),
"Invalid shuffle range start 4: must be in range \\[0, 3\\]");
EXPECT_DEATH_IF_SUPPORTED(
a.ShuffleRange(&random, 3, 2),
ShuffleRange(&random, 3, 2, &a),
"Invalid shuffle range finish 2: must be in range \\[3, 3\\]");
EXPECT_DEATH_IF_SUPPORTED(
a.ShuffleRange(&random, 3, 4),
ShuffleRange(&random, 3, 4, &a),
"Invalid shuffle range finish 4: must be in range \\[3, 3\\]");
}
@@ -895,18 +641,18 @@ class VectorShuffleTest : public Test {
VectorShuffleTest() : random_(1) {
for (int i = 0; i < kVectorSize; i++) {
vector_.PushBack(i);
vector_.push_back(i);
}
}
static bool VectorIsCorrupt(const TestingVector& vector) {
if (kVectorSize != vector.size()) {
if (kVectorSize != static_cast<int>(vector.size())) {
return true;
}
bool found_in_vector[kVectorSize] = { false };
for (int i = 0; i < vector.size(); i++) {
const int e = vector.GetElement(i);
for (size_t i = 0; i < vector.size(); i++) {
const int e = vector[i];
if (e < 0 || e >= kVectorSize || found_in_vector[e]) {
return true;
}
@@ -924,7 +670,7 @@ class VectorShuffleTest : public Test {
static bool RangeIsShuffled(const TestingVector& vector, int begin, int end) {
for (int i = begin; i < end; i++) {
if (i != vector.GetElement(i)) {
if (i != vector[i]) {
return true;
}
}
@@ -952,39 +698,39 @@ const int VectorShuffleTest::kVectorSize;
TEST_F(VectorShuffleTest, HandlesEmptyRange) {
// Tests an empty range at the beginning...
vector_.ShuffleRange(&random_, 0, 0);
ShuffleRange(&random_, 0, 0, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
ASSERT_PRED1(VectorIsUnshuffled, vector_);
// ...in the middle...
vector_.ShuffleRange(&random_, kVectorSize/2, kVectorSize/2);
ShuffleRange(&random_, kVectorSize/2, kVectorSize/2, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
ASSERT_PRED1(VectorIsUnshuffled, vector_);
// ...at the end...
vector_.ShuffleRange(&random_, kVectorSize - 1, kVectorSize - 1);
ShuffleRange(&random_, kVectorSize - 1, kVectorSize - 1, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
ASSERT_PRED1(VectorIsUnshuffled, vector_);
// ...and past the end.
vector_.ShuffleRange(&random_, kVectorSize, kVectorSize);
ShuffleRange(&random_, kVectorSize, kVectorSize, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
ASSERT_PRED1(VectorIsUnshuffled, vector_);
}
TEST_F(VectorShuffleTest, HandlesRangeOfSizeOne) {
// Tests a size one range at the beginning...
vector_.ShuffleRange(&random_, 0, 1);
ShuffleRange(&random_, 0, 1, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
ASSERT_PRED1(VectorIsUnshuffled, vector_);
// ...in the middle...
vector_.ShuffleRange(&random_, kVectorSize/2, kVectorSize/2 + 1);
ShuffleRange(&random_, kVectorSize/2, kVectorSize/2 + 1, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
ASSERT_PRED1(VectorIsUnshuffled, vector_);
// ...and at the end.
vector_.ShuffleRange(&random_, kVectorSize - 1, kVectorSize);
ShuffleRange(&random_, kVectorSize - 1, kVectorSize, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
ASSERT_PRED1(VectorIsUnshuffled, vector_);
}
@@ -993,20 +739,20 @@ TEST_F(VectorShuffleTest, HandlesRangeOfSizeOne) {
// we can guarantee that the following "random" tests will succeed.
TEST_F(VectorShuffleTest, ShufflesEntireVector) {
vector_.Shuffle(&random_);
Shuffle(&random_, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
EXPECT_FALSE(VectorIsUnshuffled(vector_)) << vector_;
// Tests the first and last elements in particular to ensure that
// there are no off-by-one problems in our shuffle algorithm.
EXPECT_NE(0, vector_.GetElement(0));
EXPECT_NE(kVectorSize - 1, vector_.GetElement(kVectorSize - 1));
EXPECT_NE(0, vector_[0]);
EXPECT_NE(kVectorSize - 1, vector_[kVectorSize - 1]);
}
TEST_F(VectorShuffleTest, ShufflesStartOfVector) {
const int kRangeSize = kVectorSize/2;
vector_.ShuffleRange(&random_, 0, kRangeSize);
ShuffleRange(&random_, 0, kRangeSize, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
EXPECT_PRED3(RangeIsShuffled, vector_, 0, kRangeSize);
@@ -1015,7 +761,7 @@ TEST_F(VectorShuffleTest, ShufflesStartOfVector) {
TEST_F(VectorShuffleTest, ShufflesEndOfVector) {
const int kRangeSize = kVectorSize / 2;
vector_.ShuffleRange(&random_, kRangeSize, kVectorSize);
ShuffleRange(&random_, kRangeSize, kVectorSize, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
EXPECT_PRED3(RangeIsUnshuffled, vector_, 0, kRangeSize);
@@ -1024,7 +770,7 @@ TEST_F(VectorShuffleTest, ShufflesEndOfVector) {
TEST_F(VectorShuffleTest, ShufflesMiddleOfVector) {
int kRangeSize = kVectorSize/3;
vector_.ShuffleRange(&random_, kRangeSize, 2*kRangeSize);
ShuffleRange(&random_, kRangeSize, 2*kRangeSize, &vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
EXPECT_PRED3(RangeIsUnshuffled, vector_, 0, kRangeSize);
@@ -1035,20 +781,19 @@ TEST_F(VectorShuffleTest, ShufflesMiddleOfVector) {
TEST_F(VectorShuffleTest, ShufflesRepeatably) {
TestingVector vector2;
for (int i = 0; i < kVectorSize; i++) {
vector2.PushBack(i);
vector2.push_back(i);
}
random_.Reseed(1234);
vector_.Shuffle(&random_);
Shuffle(&random_, &vector_);
random_.Reseed(1234);
vector2.Shuffle(&random_);
Shuffle(&random_, &vector2);
ASSERT_PRED1(VectorIsNotCorrupt, vector_);
ASSERT_PRED1(VectorIsNotCorrupt, vector2);
for (int i = 0; i < kVectorSize; i++) {
EXPECT_EQ(vector_.GetElement(i), vector2.GetElement(i))
<< " where i is " << i;
EXPECT_EQ(vector_[i], vector2[i]) << " where i is " << i;
}
}
@@ -1728,7 +1473,7 @@ TEST(TestPropertyTest, SetValue) {
// The test fixture for testing TestResult.
class TestResultTest : public Test {
protected:
typedef Vector<TestPartResult> TPRVector;
typedef std::vector<TestPartResult> TPRVector;
// We make use of 2 TestPartResult objects,
TestPartResult * pr1, * pr2;
@@ -1755,23 +1500,23 @@ class TestResultTest : public Test {
r2 = new TestResult();
// In order to test TestResult, we need to modify its internal
// state, in particular the TestPartResult Vector it holds.
// test_part_results() returns a const reference to this Vector.
// state, in particular the TestPartResult vector it holds.
// test_part_results() returns a const reference to this vector.
// We cast it to a non-const object s.t. it can be modified (yes,
// this is a hack).
TPRVector* results1 = const_cast<Vector<TestPartResult> *>(
TPRVector* results1 = const_cast<TPRVector*>(
&TestResultAccessor::test_part_results(*r1));
TPRVector* results2 = const_cast<Vector<TestPartResult> *>(
TPRVector* results2 = const_cast<TPRVector*>(
&TestResultAccessor::test_part_results(*r2));
// r0 is an empty TestResult.
// r1 contains a single SUCCESS TestPartResult.
results1->PushBack(*pr1);
results1->push_back(*pr1);
// r2 contains a SUCCESS, and a FAILURE.
results2->PushBack(*pr1);
results2->PushBack(*pr2);
results2->push_back(*pr1);
results2->push_back(*pr2);
}
virtual void TearDown() {
@@ -1826,12 +1571,8 @@ typedef TestResultTest TestResultDeathTest;
TEST_F(TestResultDeathTest, GetTestPartResult) {
CompareTestPartResult(*pr1, r2->GetTestPartResult(0));
CompareTestPartResult(*pr2, r2->GetTestPartResult(1));
EXPECT_DEATH_IF_SUPPORTED(
r2->GetTestPartResult(2),
"Invalid Vector index 2: must be in range \\[0, 1\\]\\.");
EXPECT_DEATH_IF_SUPPORTED(
r2->GetTestPartResult(-1),
"Invalid Vector index -1: must be in range \\[0, 1\\]\\.");
EXPECT_DEATH_IF_SUPPORTED(r2->GetTestPartResult(2), "");
EXPECT_DEATH_IF_SUPPORTED(r2->GetTestPartResult(-1), "");
}
// Tests TestResult has no properties when none are added.
@@ -1913,12 +1654,8 @@ TEST(TestResultPropertyDeathTest, GetTestProperty) {
EXPECT_STREQ("key_3", fetched_property_3.key());
EXPECT_STREQ("3", fetched_property_3.value());
EXPECT_DEATH_IF_SUPPORTED(
test_result.GetTestProperty(3),
"Invalid Vector index 3: must be in range \\[0, 2\\]\\.");
EXPECT_DEATH_IF_SUPPORTED(
test_result.GetTestProperty(-1),
"Invalid Vector index -1: must be in range \\[0, 2\\]\\.");
EXPECT_DEATH_IF_SUPPORTED(test_result.GetTestProperty(3), "");
EXPECT_DEATH_IF_SUPPORTED(test_result.GetTestProperty(-1), "");
}
// When a property using a reserved key is supplied to this function, it tests
@@ -2598,10 +2335,6 @@ TEST(PredTest, SingleEvaluationOnFailure) {
// Some helper functions for testing using overloaded/template
// functions with ASSERT_PREDn and EXPECT_PREDn.
bool IsPositive(int n) {
return n > 0;
}
bool IsPositive(double x) {
return x > 0;
}
@@ -6747,26 +6480,26 @@ TEST(TestEventListenersTest, Append) {
// order.
class SequenceTestingListener : public EmptyTestEventListener {
public:
SequenceTestingListener(Vector<String>* vector, const char* id)
SequenceTestingListener(std::vector<String>* vector, const char* id)
: vector_(vector), id_(id) {}
protected:
virtual void OnTestProgramStart(const UnitTest& /*unit_test*/) {
vector_->PushBack(GetEventDescription("OnTestProgramStart"));
vector_->push_back(GetEventDescription("OnTestProgramStart"));
}
virtual void OnTestProgramEnd(const UnitTest& /*unit_test*/) {
vector_->PushBack(GetEventDescription("OnTestProgramEnd"));
vector_->push_back(GetEventDescription("OnTestProgramEnd"));
}
virtual void OnTestIterationStart(const UnitTest& /*unit_test*/,
int /*iteration*/) {
vector_->PushBack(GetEventDescription("OnTestIterationStart"));
vector_->push_back(GetEventDescription("OnTestIterationStart"));
}
virtual void OnTestIterationEnd(const UnitTest& /*unit_test*/,
int /*iteration*/) {
vector_->PushBack(GetEventDescription("OnTestIterationEnd"));
vector_->push_back(GetEventDescription("OnTestIterationEnd"));
}
private:
@@ -6776,14 +6509,14 @@ class SequenceTestingListener : public EmptyTestEventListener {
return message.GetString();
}
Vector<String>* vector_;
std::vector<String>* vector_;
const char* const id_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(SequenceTestingListener);
};
TEST(EventListenerTest, AppendKeepsOrder) {
Vector<String> vec;
std::vector<String> vec;
TestEventListeners listeners;
listeners.Append(new SequenceTestingListener(&vec, "1st"));
listeners.Append(new SequenceTestingListener(&vec, "2nd"));
@@ -6791,34 +6524,34 @@ TEST(EventListenerTest, AppendKeepsOrder) {
TestEventListenersAccessor::GetRepeater(&listeners)->OnTestProgramStart(
*UnitTest::GetInstance());
ASSERT_EQ(3, vec.size());
EXPECT_STREQ("1st.OnTestProgramStart", vec.GetElement(0).c_str());
EXPECT_STREQ("2nd.OnTestProgramStart", vec.GetElement(1).c_str());
EXPECT_STREQ("3rd.OnTestProgramStart", vec.GetElement(2).c_str());
ASSERT_EQ(3U, vec.size());
EXPECT_STREQ("1st.OnTestProgramStart", vec[0].c_str());
EXPECT_STREQ("2nd.OnTestProgramStart", vec[1].c_str());
EXPECT_STREQ("3rd.OnTestProgramStart", vec[2].c_str());
vec.Clear();
vec.clear();
TestEventListenersAccessor::GetRepeater(&listeners)->OnTestProgramEnd(
*UnitTest::GetInstance());
ASSERT_EQ(3, vec.size());
EXPECT_STREQ("3rd.OnTestProgramEnd", vec.GetElement(0).c_str());
EXPECT_STREQ("2nd.OnTestProgramEnd", vec.GetElement(1).c_str());
EXPECT_STREQ("1st.OnTestProgramEnd", vec.GetElement(2).c_str());
ASSERT_EQ(3U, vec.size());
EXPECT_STREQ("3rd.OnTestProgramEnd", vec[0].c_str());
EXPECT_STREQ("2nd.OnTestProgramEnd", vec[1].c_str());
EXPECT_STREQ("1st.OnTestProgramEnd", vec[2].c_str());
vec.Clear();
vec.clear();
TestEventListenersAccessor::GetRepeater(&listeners)->OnTestIterationStart(
*UnitTest::GetInstance(), 0);
ASSERT_EQ(3, vec.size());
EXPECT_STREQ("1st.OnTestIterationStart", vec.GetElement(0).c_str());
EXPECT_STREQ("2nd.OnTestIterationStart", vec.GetElement(1).c_str());
EXPECT_STREQ("3rd.OnTestIterationStart", vec.GetElement(2).c_str());
ASSERT_EQ(3U, vec.size());
EXPECT_STREQ("1st.OnTestIterationStart", vec[0].c_str());
EXPECT_STREQ("2nd.OnTestIterationStart", vec[1].c_str());
EXPECT_STREQ("3rd.OnTestIterationStart", vec[2].c_str());
vec.Clear();
vec.clear();
TestEventListenersAccessor::GetRepeater(&listeners)->OnTestIterationEnd(
*UnitTest::GetInstance(), 0);
ASSERT_EQ(3, vec.size());
EXPECT_STREQ("3rd.OnTestIterationEnd", vec.GetElement(0).c_str());
EXPECT_STREQ("2nd.OnTestIterationEnd", vec.GetElement(1).c_str());
EXPECT_STREQ("1st.OnTestIterationEnd", vec.GetElement(2).c_str());
ASSERT_EQ(3U, vec.size());
EXPECT_STREQ("3rd.OnTestIterationEnd", vec[0].c_str());
EXPECT_STREQ("2nd.OnTestIterationEnd", vec[1].c_str());
EXPECT_STREQ("1st.OnTestIterationEnd", vec[2].c_str());
}
// Tests that a listener removed from a TestEventListeners list stops receiving